Sky Patrol
To start: click in the game window and press ENTER.
Press F11 to go full-screen.
To play:
- Use arrow keys to navigate. Space to fire.
- Control + Left or Right to strafe.
Settings:
- 5: TV output vs. monitor output (disable CRT shader)
- 6: Music on/off
- 7: Invert up/down keys
- 8: easy mode versus hard core (one life only)
Game play:
- Destroy all tanks and jets to advance to the next level.
- Beware: one hit means game over.
- Strafe to avoid incoming rockets.
- If your rocket is locked on, it will follow its target.
- Shoot the power-ups to increase your fire rate.
This is an entry to the LibGDX game jam #37:
Credits:
- Music: "Game" by Elija_K via Free Music Archive (CC BY)
- Font was created by “Mark Sensen” using Fontstruct.
Source code is available on github:
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | monstrous-software |
| Genre | Action, Simulation |
| Made with | libGDX |
| Tags | 3D, 8-Bit, Arcade, First-Person, Flight, Low-poly, Shoot 'Em Up, Singleplayer, ZX Spectrum |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard |
| Links | GitHub, Discord |
| Content | No generative AI was used |





Comments
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Really good!
Amazing job! So perfectly on theme.
this is so freaking good. hands down
FUN